Here's what I've setup for the scene so far:
The barn is not done yet. I need to add a broken door, deform so of the wood slats, and add the inside skeleton of the barn. I'm also going to add some objects in the background to fill up the scene. Here is a reference I'm using for the barn:
And here's some references of how I want the car to be textured and the lighting I want to accomplish in the scene:
Sunday, August 21, 2011
Sunday, August 14, 2011
Lighting and Texturing project I'm working on
This is a project I've been wanting to do for a while. I modeled a 1952 Hudson Hornet as a modeling project while I was an undergrad at UTD. I've had it for a while and I've been wanting to do something with it. Above is the concept that I have for it. It's basically old and worn down stored in a barn. I'm currently building the scene in Maya 2011 and I think I will start creating the light setup in the next few weeks.
Here are some renders of the Hornet
Pirate Ship completed
This is the completed version of the pirate ship. The texture maps are 8K and it was rendered using Renderman for Maya. Special thanks to Liz Paradis for the pirate ship model.
Pirate Ship
This is the pirate ship I'm texturing for an animated short project at school. I've finished the UV layouts and now to start texturing.
My new blog
I will be posting works in progress and stuff I'm still getting ready for my portfolio site.
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